Agile Metrics

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📊 Agile Metrics: Your Team’s Dashboard to Success

Imagine you’re the captain of a spaceship. You need instruments to tell you how fast you’re going, how far you’ve traveled, and how much fuel is left. Agile metrics are exactly that—your cockpit dashboard for delivering great software!


🎯 What Are Agile Metrics?

Think of agile metrics like a fitness tracker for your team. Just like a watch counts your steps and tells you how active you’ve been, agile metrics count your team’s work and tell you how productive you’ve been.

Simple Example:

  • Your fitness tracker shows: 8,000 steps today ✓
  • Your team’s metrics show: 5 user stories delivered ✓

Both help you answer: “Are we on track?”

Why Do We Need Them?

Without metrics, managing a project is like driving with your eyes closed. You think you’re doing well, but you don’t know.

graph TD A["📊 Agile Metrics"] --> B["See Problems Early"] A --> C["Celebrate Wins"] A --> D["Plan Better"] B --> E["🎯 Success!"] C --> E D --> E

The Big Six Metrics We’ll Explore:

  1. Lead Time
  2. Cycle Time
  3. Throughput
  4. Team Velocity
  5. Burndown Charts
  6. Burnup Charts

⏱️ Lead Time: From “I Want It” to “Here You Go!”

The Pizza Delivery Story

You’re hungry. You call the pizza shop at 6:00 PM. Your pizza arrives at 7:00 PM.

Lead Time = 60 minutes

That’s lead time! It’s the total time from when someone asks for something until they receive it.

In Software Terms

Event Time
Customer requests a feature Monday 9 AM
Team starts working Tuesday 2 PM
Feature is delivered Friday 5 PM
Lead Time 4.5 days

Lead time includes ALL the waiting—in line, being made, being delivered.

Why It Matters

Customers don’t care when you started cooking. They care when they get their pizza. Short lead time = happy customers!

Pro Tip: 🚀 Want happier customers? Shrink your lead time!


🔄 Cycle Time: The “Cooking Time”

Back to Our Pizza

You ordered at 6:00 PM. The kitchen started at 6:15 PM. Pizza was ready at 6:45 PM.

Cycle Time = 30 minutes (just the cooking!)

Cycle time is only the time spent actively working—not waiting in line.

Lead Time vs Cycle Time

graph LR A["📝 Request Made"] --> B["⏳ Waiting..."] B --> C["🔨 Work Starts"] C --> D["✅ Delivered"] style B fill:#ffeb99 style C fill:#90EE90
Metric What It Measures
Lead Time Request → Delivery (includes waiting)
Cycle Time Work Started → Work Done (active only)

Example:

  • Lead Time: 5 days (customer waits 5 days total)
  • Cycle Time: 2 days (team worked for 2 days)
  • Gap: 3 days sitting in a queue! 😱

The Key Insight

If Lead Time is much bigger than Cycle Time, your work is stuck waiting somewhere. Find the bottleneck!


📦 Throughput: How Many Pizzas Per Hour?

The Busy Kitchen

Pizza Shop A makes 10 pizzas per hour. Pizza Shop B makes 25 pizzas per hour.

Which shop can handle a Friday night rush better? Shop B—higher throughput!

For Your Team

Throughput = Number of work items completed in a time period

Week Stories Completed Throughput
Week 1 8 stories 8/week
Week 2 12 stories 12/week
Week 3 10 stories 10/week
Average 10/week

Why It’s Powerful

Throughput helps you answer:

  • “How much can we realistically deliver next sprint?”
  • “Are we improving over time?”
  • “Do we have enough capacity for this project?”

Real Talk: 💡 High throughput doesn’t mean rushed work. It means efficient work!


🚀 Team Velocity: Your Speed Limit

The Road Trip Analogy

You’re driving. Your speedometer says 60 mph. You know you can cover about 60 miles in one hour.

Velocity is your team’s speedometer—but instead of miles, we measure story points completed per sprint.

How It Works

Sprint Story Points Planned Story Points Done
Sprint 1 30 25
Sprint 2 28 28
Sprint 3 30 32
Average Velocity 28 points

Your team’s velocity is about 28 story points per sprint.

Velocity vs Throughput

Metric Measures Unit
Throughput Items completed Number of items
Velocity Effort completed Story points

Example:

  • Throughput: 10 stories
  • Velocity: 45 points

A small story might be 3 points. A complex story might be 13 points. Velocity accounts for this!

The Golden Rule

🎯 Never compare velocities between teams!

Team A with velocity 50 isn’t “better” than Team B with velocity 30. They estimate differently. Compare a team only to its past self.


📉 Burndown Charts: Watching Work Disappear

The Candle Analogy

Light a candle. Watch it burn down over time. That’s exactly what a burndown chart shows—your remaining work “burning away.”

Reading a Burndown Chart

Work Remaining (Story Points)
     |
  50 |●
     |  ●
  40 |    ●----●                 ← Uh oh, stuck!
     |          ●
  30 |            ●
     |              ●
  20 |                ●
     |                  ●
  10 |                    ●
     |                      ●
   0 |________________________●__
     Day 1  2  3  4  5  6  7  8  9  10

What the Lines Tell You

Line Shape Meaning
Smooth downward On track! 🎉
Flat horizontal Work stuck 😟
Going up Scope added! ⚠️
Dropping fast Ahead of schedule 🚀

Sprint Burndown Example

Sprint Goal: Complete 40 story points in 10 days

Day Ideal Remaining Actual Remaining
1 36 38
2 32 35
3 28 28
4 24 20
5 20 15

The team started slow but caught up by Day 3 and is now ahead!

Key Insight: 💡 Burndown charts show remaining work, not completed work. You want the line to go DOWN!


📈 Burnup Charts: Watching Progress Climb

The Mountain Climber

Burndown is like watching a candle melt. Burnup is like watching a climber ascend a mountain—you see progress going UP!

The Burnup Advantage

Burnup charts show two lines:

  1. Work Completed (going up)
  2. Total Scope (sometimes changing!)
Work (Story Points)
     |                    --------●  ← Total Scope (60)
  60 |              ------
     |        ------
  50 |   -----              ●←───── Completed (50)
     |                  ●
  40 |              ●
     |          ●
  30 |      ●
     |  ●
  20 |●
     |________________________
     Week 1  2  3  4  5  6

Burndown vs Burnup

Feature Burndown Burnup
Shows completed work
Shows scope changes
Direction Goes down Goes up
Best for Sprint tracking Release tracking

Why Burnup Wins for Releases

Scenario: You’re 4 weeks into an 8-week release. The scope increases!

Burndown: Suddenly jumps up. Confusing!

Burnup: You see the scope line move up, but your completed line keeps climbing. Crystal clear!

Real Example

Week Total Scope Completed
1 100 points 15
2 100 points 30
3 110 points 48
4 110 points 65

Week 3: Scope increased by 10 points. Burnup shows this clearly—the gap between lines widened, but progress continued!


🎯 Putting It All Together

Your Complete Dashboard

graph TD A["🎯 Agile Metrics"] --> B["Lead Time"] A --> C["Cycle Time"] A --> D["Throughput"] A --> E["Velocity"] A --> F["Burndown"] A --> G["Burnup"] B --> H["Customer Happiness"] C --> H D --> I["Team Capacity"] E --> I F --> J["Sprint Health"] G --> J

Quick Reference

Metric Question It Answers Good Sign
Lead Time “How long do customers wait?” Getting shorter
Cycle Time “How long does work take?” Stable or decreasing
Throughput “How much do we deliver?” Consistent or growing
Velocity “What’s our sprint capacity?” Predictable
Burndown “Will we finish the sprint?” Trending to zero
Burnup “Will we finish the release?” Approaching scope line

🏆 You Made It!

You now understand the six essential agile metrics. Remember:

  1. Lead Time & Cycle Time = Speed metrics
  2. Throughput & Velocity = Capacity metrics
  3. Burndown & Burnup = Progress metrics

Like a pilot checking instruments, check your metrics regularly. They won’t fly the plane for you, but they’ll make sure you land safely!

Now go measure, improve, and celebrate your team’s success! 🚀

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